
Now, I may have an uncommon opinion on worldbuilding. Like I said, it's not going to ruin a book for me. It's not even really a concern when I'm reading. Seldom do I even think about worldbuilding when it's not brought up by someone else. Generally, dystopians seem to be narrated in first-person and the narrators are by no means experts on whatever science brought their world to its state or even the details of it. In first-person narration, the reader knows what the narrator knows. It doesn't bother me in the least to not know quite what's going on. As the protagonist learns about the world they live in, so does the reader. In the third-person, I do expect more details, but I still don't expect much unless you can tell the narrator is omniscient.

Another example of this is Defiance by C.J. Redwine, which also suffered from readers claims of a lack of worldbuilding. This is one example of when worldbuilding was subpar, even to me. It was immensely difficult to determine if the book was fantasy or post-apocalyptic. Basic, basic stuff, but it took quite a while to figure it out. Even I have standards that have to be met.
In general, I think there's a general amount of information about a world that should be presented to the reader so they can form an idea in their mind. At the same time, I, personally, don't need every small detail about a world, or even an explanation as to why it became like it is. As long as it's remotely plausible, the characters and story are engaging, and the writing is decent, I can be sold on a book. :)
What do you think of worldbuilding? Can a lack of it ruin a book for you? Why? Or maybe you're like me, is it mostly an afterthought?